Xiaohan's portfolio
About me
Hello, I'm Xiaohan (pronounced as "see-ow han"), a Unity XR developer, game developer, and software engineer. Originally trained as an astrophysics PhD, I wrote pipelines for analyzing astronomical data as well as performed large-scale MPI + OpenMP simulations on the evolution of the universe. Now as a Unity developer, I have written numerous XR games and apps, mainly for oculus quest 2 and quest 3, and am also developing non-XR games. With almost 10 years of coding and version control experience, I am capable of adapting to any programming language and writing clean, scalable, and maintainable codes very efficiently.